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News from the Cartrdge team, interviews with video game creatives, tutorials and more. See cartrdge.com for beautiful game dev portfolios and an exciting new community.
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Favoriting posts from the thumbnail feed
Favoriting posts from the thumbnail feed
Many of you have asked us for the ability to favorite posts from the thumbnail feed. Ask and ye shall receive! We’re excited to bring you…
Ron Golan
May 2
Chatting with Maciek Strychalski about Tokyo 42, designing for vertical freedom and working with…
Chatting with Maciek Strychalski about Tokyo 42, designing for vertical freedom and working with…
Hey Maciek! To get started, tell us a bit about yourself. Where are you from?
Ron Golan
Apr 19
We talked with Astro Kat developer Joyce Plokker
We talked with Astro Kat developer Joyce Plokker
Tell us a bit about yourself. Where did you grow up? Where are you living now and what are you up to?
Ron Golan
Apr 19
We chatted with Big Robot lead artist Olly Skillman-Wilson
We chatted with Big Robot lead artist Olly Skillman-Wilson
To help celebrate the release of The Signal from Tölva, we chatted with the projects’ lead artist Olly Skillman-Wilson!
Ron Golan
Apr 11
Introducing our new Community Manager
Introducing our new Community Manager
We’re very excited to welcome Mercedes Crespo as the newest member of the Cartrdge team! A very talented artist herself, she’ll be bringing…
Ron Golan
Apr 3
Insomniac lead character artist Gavin Goulden talks to us about the differences between AAA and…
Insomniac lead character artist Gavin Goulden talks to us about the differences between AAA and…
Hi Gavin! Tell us a bit about yourself. Where did you grow up? Where are you living and what’re you up to these days?
Ron Golan
Mar 25
Achieving a cell shaded/harsh shadow pixelated look
Achieving a cell shaded/harsh shadow pixelated look
Community member Nick Dahill put together a tutorial breaking down his process on achieving the cell shaded/harsh shadow look you see in…
Ron Golan
Mar 15
Interviews
Talking game trailers and more with Kert Gartner
Talking game trailers and more with Kert Gartner
So Kert, tell us a bit about yourself. Where did you grow up? Where are you living now?
Ron Golan
Feb 23
We talked game development habits, working with publishers and more with Owen Deery
We talked game development habits, working with publishers and more with Owen Deery
Tell us a bit about yourself. Where did you grow up? Where are you living and what’re you up to these days?
Ron Golan
Feb 15
Overland, Fez waterfalls, publishing and more: getting to know Adam Saltsman
Overland, Fez waterfalls, publishing and more: getting to know Adam Saltsman
Hey Adam! Tell us a bit about yourself. Where did you grow up? Where are you living now?
Ron Golan
Feb 6
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