I'm not going to lie, there isn't much of a purpose in this screen shot. I'm working through some of the issues with the trueSKY lighting/atmospherics with the middleware author, and just felt like playing with things.
Also here's a thing I wrote: https://joy-machine.com/devlog/2016/11/21/a-systemic-approach-to-ground-up-game-design
Engine: Unreal 4
Controls: Game Pad Keyboard Mouse
Platforms: PC Playstation 4 Xbox One
Tags: lighting color aesthetic post-apocalyptic mech customization third-person unreal engine 4
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