Steel Hunters

A third-person shooter where you and up to three friends go out in fully-customized mechs to take down robotic titans. Then take their tech, upgrade your mech, and prepare more dangerous enemies in dynamic, ever-evolving environments that will test your ability to plan, execute... And adapt. If you can.
Release Date: Jul, 01 2018
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The Gauntlet to GDC 2017 6
Greetings from Nevada v2 46
Point/Spot Volumetrics 6
Greetings From Nevada! 8
A View from Goliath 14 1
Gas 39 2
A Shape of Things to Come 26
Mech Controller Work 17
Behemoth Proto-Concept B2 57 3 2
VERY JOY MACHINE HOLIDAY 6
Steel Hunters + iOS Apps! 9 1
BROBOT STANDS ONCE MORE 12 1 1
Behemoth Prototype (wip) 11
++Atmospherics 26
I Am the Gamedev Endboss 352
Almost There, Brobot 14
UE4 - Volumetric Lighting 11 1
Calm Before the Storm 19
Rendering & Site Updates! 39
BROBOT MOVIN + 80lv Piece 22 1
I Broked it, It's Awesome 51 3
Working Out Lighting Bugs 37
Atmospherics/Style Update 87 6
Kaboom 17
Mech Walkin' Here 33
Proto Composition Test 23
Tealy Pink High-Res Mech 46 1
Mech Assembly v2-ish 33 2
Dev Stream #1 for SH 17
It Lives. IT LIVES. 26
Mech Bits and Bits and... 17 1
Procedural Walk Cycle 42
Future of Steel Harvest 31
Patreon and Mega-Mechs 91 1
btw: Still Got 'Splosions 13
New Mech Preview 39
Target Spec Mech (WIP) 40 1
PBR Lighting & Shading 46 3
Playing with VFX 19
New Water Shader/Material 58
Post Effect Stack Test 20
Balancing an HDR Scene 49
Graphics Dev Stuff 27
Leaving Las Vegas wip-env 15 1
Leaving Las Vegas 15
Landscape Texturing++ 38
Welcome to... Untitled 37 1
Map Concept - Swamp 32
Introducing Joy Machine 97 3