Worked and [mostly] finished the new water shader/material for BM. Mega inexpensive due to a lot of shared samplers, simplified calculations, and fake translucency.
Engine: Unreal 4
Controls: Game Pad Keyboard Mouse
Genres: Action Adventure Combat Multiplayer Shooter Third Person Shooter
Tags: lighting color aesthetic post-apocalyptic mech customization third-person unreal engine 4
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East Lansing, MI
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