Spent a lot of the day refining and tweaking the volumetric lighting settings in my wasteland (Nevada) scene today, and I'm really, really digging the far more stylized look that it's resulted in.
Engine: Unreal 4
Controls: Game Pad Keyboard Mouse
Platforms: PC Playstation 4 Xbox One
Tags: lighting color aesthetic post-apocalyptic mech customization third-person unreal engine 4
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