Domicile of a Lonely Mage

A small little environment I put together over the course of a month. All the screenshots are taken straight from the engine (UE4). All modeling, texturing, lighting, etc was done by myself. The procedural textures (walls, floors, wood) were done in Substance Designer, while the hero props (desk, armoire, book) were brought into Substance Painter. I used Marvelous Designer and zBrush for the various fabric material around the room. This was my first time working in all of these programs, so most of the time I spent on this project was learning what not to first! Thanks for looking (◡‿◡ฺ✿)!
Release Date: Nov, 30 2016