Pinbrawl's new Airship stage will [literally] revolve around this flame-spouting turret. While dormant, the turret converts into a high-powered fan that launches the ball in the air. While active, the powerful fire streams blast the ball into the stage wall, which is contoured to direct the ball towards a player.
Minnesota-based game artist and UI/UX designer, working for Concrete Software. I make vector art, pixel art, more recently low-poly 3D. Currently working on Pinbrawl, a head-to-head pinball deathmatch
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