This is one of the tests of our new weapon, the Ankh, versus a flying skull. Although the weapon is not very powerful, it is infinite, which is great for the players that waste a lot of ammo!
Engine: Unity 3d
Controls: Game Pad Keyboard Mouse
Platforms: Linux Mac PC Playstation 4 Xbox One
Tags: weapon ankh immortal redneck unity
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It's looking pretty good as far as the graphics and UI go. It might help the "feel" a bit if you animated the ankh itself though. For now it looks like the ankh projectile just appears out of thin air, but if the ankh itself glowed and burst for a bit with each attack, that might help sell it a bit better. Nice work though.
Thank you, Will! We are still in pre-alpha phase, and we want to polish the game as much as we can before the release. We will definitely look at how to improve the Ankh :D
You're right, it needs a little bit more of "action"!
Created with Sketch (http://www.bohemiancoding.com/sketch)
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